![]() Play classic puzzles with six (6) levels of difficulty, offering you just the right amount of challenge. ![]() Here is a code sample: var currentApp = ĬurrentApp.loadListingInformationAsync().Microsoft Sudoku is bringing the classic game you love to a whole new light! The #1 logic puzzle game has turned up the brilliance with fresh colors, exciting new features, new levels of difficulty, daily challenges, achievements and MORE! Keep your mind sharp with hundreds of brain training puzzles for players of all ages! ![]() I'm feeling that when my app is tested by Microsoft, it crashes because it has not been published on the Store yet, so my items are not yet "initialized". I don't have any explicit error message while my app is refused for submitting on the Windows Store. I implemented the in-app purchase feature following this project: I also referenced my items in the "Services" category onto the Windows Store dashboard. (CurrentApp instead of CurrentAppSimulator). I've also thought to modify the reference of the "currentApp" variable before submitting. In debug mode, I've tested the in-app purchase feature thanks to the WindowsStoreProxy.xml file and everything was working well. When I submitted it for certification on the Windows Store, my application has been refused and I'm sure this is because of in-app purchase feature. I'm currently developing a Windows 8.1 application (Store app).
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